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CHAPTERS

KIll Your Heroes 72: Semantics

0 thoughts on “KIll Your Heroes 72: Semantics

  1. That dialog…. that is a WONDERFUL piece of dialog. More or less word for word what I was thinking but… better… and that last bit. “Don’t the good guys win?” Ooooo so nice. I am going to have to have a villian say that in a table top game I am running sometime. .. and then tell them “Trade Mark Voodoo Walrus”

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